AI Insights · Timothy · July 2021
Top 5 2D Cartoon Games in Denmark Q2 2021: Unified Platform Performance
Explore the performance of top 2D cartoon games in Denmark for Q2 2021, featuring download, revenue, and active user trends.
In the second quarter of 2021, Denmark's top 2D cartoon games on a unified platform exhibited diverse performance metrics. Below, we delve into the weekly trends for downloads, revenue, and active users of the leading titles.
DOP 2: Delete One Part from SayGames LTD saw fluctuating weekly downloads, starting at around 8.6K in late March and dropping to approximately 3.1K by the end of June. Revenue peaked at approximately $65 in early April and saw a decline towards mid-June, stabilizing around $19. Active users for the app started at 17.7K in late March, peaking at over 20.4K in early April, and then gradually declined to around 13.6K by the end of June.
Hay Day by Supercell showed consistent weekly revenue trends, peaking at approximately $94K in late March and remaining strong throughout the quarter, ending at $91K in late June. Downloads for the game saw a gradual decline from 5.1K in late March to about 2.7K by the end of June. Active users remained relatively stable, starting at 119.9K and ending at around 129.4K, with slight fluctuations in between.
Mighty Party: Battle Heroes from Panoramik Games experienced varying revenue, with a peak of approximately $11K in mid-April and a low of $5.4K in mid-June, ending the quarter at about $8.4K. Downloads showed a significant rise from 2.4K in late March to 5.4K by the end of June. Active users for the game increased from 10.2K in late March to around 21.8K by the end of June.
Comics Bob, another title from SayGames LTD, showed a steady decline in downloads, starting at 7.6K in late March and dropping to around 2.5K by the end of June. Active users also decreased from 12K in late March to approximately 4.5K by late June.
Among Us! from InnerSloth LLC experienced a decline in weekly revenue from $1.5K in late March to around $190 by the end of June. Downloads also saw a downward trend, starting at 5.9K in late March and ending at about 2.6K in late June. Active users decreased from 70.1K in late March to approximately 30K by the end of June.
These trends highlight the dynamic nature of user engagement and monetization in the 2D cartoon games category in Denmark for Q2 2021. For more in-depth insights and data, visit Sensor Tower.